Normally you would be dead now, but luckily for your couriering self, you manage to cling on to your life long just enough to be dug up by a friendly robot that thinks he's a cowboy. Only a few days into your trip, a mysterious man in a checkered coat, supported by a group of gang members, shoots you in the head and takes your package, leaving you for dead in a shallow grave. Should be pretty fun, right? Guess again. But hey, you get to go to New Vegas, the biggest, brightest city in the wasteland. You? You're The Courier, one of the best messengers around, as long as the package isn't too big. That's all somebody else's problem, anyway. Well, Caesar's Legion is a bit annoying, what with their rampant slavery and near-insane following of what they know of ancient Rome and the extremely persistent New California Republic isn't much better, with their obvious intentions of making the technologically gifted New Vegas part of their nation, whether through political means or forceful annexation. House, a businessman with a lucky streak, who's got the Lucky 38 casino under his thumb, along with New Vegas, a city with lights shining bright like the blue moonlight, thanks to the power from the Hoover Dam. Stimulates the economy, hey? And then there's Mr.
There's a bit of a gambling problem, but that's fine. It doesn't have as many problems as most places do, what with it being relatively radiation-free with lots of creature comforts. The Mojave Wasteland is an okay place to live. A good chunk of the development team were exiles from the late Black Isle Studios - responsible for Fallout 2 and the canceled Van Buren - which led to much rejoicing.
#Fallout new vegas nightkin series
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#Fallout new vegas nightkin manual